15 Practices to Improve Iterations/Sprints

Gear Up! Advanced Game Development Practices has 15 practices alone on how to improve the effectiveness and productivity of your iterations/sprints.


Burndown your PBIs Measure your daily progress adding features into the game
Estimate in Days not Hours If hour estimates are too precise, don’t use them
Feature Flow Cards Manage workflow on a cross-discipline feature that requires some hand-offs
Fix-it Friday Manage debt by setting aside every Friday to fix, polish and fine tune the game
Iteration Reviews Celebrate the amazing accomplishments of the team
Priority Status Board Create transparency for iteration priorities
Sprint Day Review, retrospect and plan the next sprint in a day!
Swim Lanes Create, visualize and track a work category for solving urgent requests
The "Done Done" Column Elevate the role of quality in your iterations
The Build Health Radiator A simple physical device that radiates the state of the current build and raises an alarm when the build is broken for too long
The Build Monkey Use a clean PC to firewall changes before you release it to others
Track Emergent Work Don’t just track the work you predicted, but also what you didn’t
Use WiP Limits Limit the amount of work in progress so teams can focus on getting things done
War Room Set aside a space where teams can host their iteration artifacts and daily standup meetings
WiP Tokens A simple visual way to protect specialists from being overwhelmed

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