23 Practices to Improve Small Team Culture
Gear Up! Advanced Game Development Practices has 23 practices that improve team bonding and communication.
| 360 Reviews | Have teams review their peers frequently and regularly |
| 20% Time | Set aside some time to explore and re-focus |
| Ask Powerful Questions | Ask questions that drive thoughtful answers |
| Demo Iteration | Energize a team by letting them have some fun on their own |
| Effective Postmortems | Diagnose issues that have emerged and provide a clear plan to fix them |
| Elephant In the Room | Identify the biggest problem quickly and address it |
| Free Day/Free Week | Reward hard work with creative time |
| Group Confession | Encourage the team to be more open, less proud and more willing to learn from fails |
| Lighten the Mood | Don’t punish people for making mistakes - It’s how we often learn |
| Love Card Wall | Build team culture by sharing moments of respect and appreciation visually |
| No Meeting Days | Provide a regular day to focus on desk work |
| Notes of Encouragment | Encourage and reward awesome work with a personal touch |
| Open Topic Board | Get feedback and generate ideas as a team |
| PechaKucha Introductions | Help build a team by learning about each other |
| Playtest | Effectively playtest the game and generate feedback |
| Prototype Team | Allow the team to be adventurous and explore new possibilities |
| Silent Hour | A solid uninterrupted hour of work |
| Space for Retrospectives | Let the developers retrospect before bringing in a loud product owner |
| Team Hardening Week | A week of daily iterations designed to help the team increases quality, alignment and vision |
| Team Health | Quickly identify your project’s health through team health |
| The 5 Whys | A retrospective technique for getting to the root cause of a problem |
| Use the Koosh Ball | A simple token for conversation among a large group of people |
| Wall of Pain | Capture painful processes/ bottlenecks/errors that are current, even if they can’t be fixed immediately |
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